Responses
Responses are messages that your assistant sends to the user. A response is usually only text, but can also include content like images and buttons.
Defining Responses
Responses go under the responses
key in your domain file or in a separate "responses.yml" file. Each response name should start with utter_
.
For example, you could add responses for greeting and saying goodbye under the response names utter_greet
and utter_bye
:
If you are using retrieval intents in your assistant, you also need to add responses for your assistant's replies to these intents:
note
Notice the special format of response names for retrieval intents. Each name starts with utter_
,
followed by the retrieval intent's name (here chitchat
) and finally a suffix specifying
the different response keys (here ask_name
and ask_weather
). See the documentation for NLU
training examples to learn more.
Using Variables in Responses
You can use variables to insert information into responses.
Within a response, a variable is enclosed in curly brackets. For example, see the variable name
below:
When the utter_greet
response is used, Rasa automatically fills in the variable with the
value found in the slot called name
. If such a slot doesn't exist or is empty, the variable gets
filled with None
.
Another way to fill in a variable is within a custom action.
In your custom action code, you can supply values to a response to fill in specific variables.
If you're using the Rasa SDK for your action server,
you can pass a value for the variable as a keyword argument to dispatcher.utter_message
:
If you use a different custom action server, supply the values by adding extra parameters to the responses your server returns:
Response Variations
You can make your assistant's replies more interesting if you provide multiple response variations to choose from for a given response name:
In this example, when utter_greet
gets predicted as the next action, Rasa will randomly pick one
of the two response variations to use.
IDs for Responses
New in Rasa 3.6
You can now set an ID for any response. This is useful when you want to use the NLG server to generate the response.
Type for ID is string.
Example of response variations with ID:
Channel-Specific Response Variations
To specify different response variations depending on which channel the user is connected to, use channel-specific response variations.
In the following example, the channel
key makes the first response variation channel-specific for
the slack
channel while the second variation is not channel-specific:
note
Make sure the value of the channel
key matches the value returned by the name()
method of your
input channel. If you are using a built-in channel, this value will also match the channel name used
in your credentials.yml
file.
When your assistant looks for suitable response variations under a given response name, it will first try to choose from channel-specific variations for the current channel. If there are no such variations, the assistant will choose from any response variations which are not channel-specific.
In the above example, the second response variation has no channel
specified and can be used by
your assistant for all channels other than slack
.
caution
For each response, try to have at least one response variation without the channel
key.
This allows your assistant to properly respond in all environments, such as in new channels,
in the shell and in interactive learning.
Conditional Response Variations
Specific response variations can also be selected based on one or more slot values using a conditional
response variation. A conditional response variation is defined in the domain or responses YAML files
similarly to a standard response variation but with an additional condition
key. This key specifies
a list of slot name
and value
constraints.
When a response is triggered during a dialogue, the constraints of each conditional response variation are checked against the current dialogue state. If all constraint slot values are equal to the corresponding slot values of the current dialogue state, the response variation is eligible to be used by your conversational assistant.
note
The comparison of dialogue state slot values and constraint slot values is performed by the
equality "==" operator which requires the type of slot values to match too.
For example, if the constraint is specified as value: true
, then the slot needs to be filled
with a boolean true
, not the string "true"
.
In the following example, we will define one conditional response variation with one constraint,
that the logged_in
slot is set to true
:
In the example above, the first response variation ("Hey, {name}. Nice to see you again! How are you?"
)
will be used whenever the utter_greet
action is executed and the logged_in
slot is set to true
.
The second variation, which has no condition, will be treated as the default and used whenever
logged_in
is not equal to true
.
caution
It is highly recommended to always provide a default response variation without a condition to guard against those cases when no conditional response matches filled slots.
During a dialogue, Rasa will choose from all conditional response variations whose constraints are satisfied. If there are multiple eligible conditional response variations, Rasa will pick one at random. For example, consider the following response:
If logged_in
and eligible_for_upgrade
are both set to true
then both the first and second response
variations are eligible to be used, and will be chosen by the conversational assistant with equal probability.
You can continue using channel-specific response variations alongside conditional response variations as shown in the example below.
Rasa will prioritize the selection of responses in the following order:
- conditional response variations with matching channel
- default responses with matching channel
- conditional response variations with no matching channel
- default responses with no matching channel
Rich Responses
You can make responses rich by adding visual and interactive elements. There are several types of elements that are supported across many channels:
Buttons
You can add buttons to a response to allow the user to select from a list of options. The buttons are displayed as clickable elements in the chat window.
Each button in the list of buttons
should have two keys:
title
: The text displayed on the buttons that the user sees.payload
: The message sent from the user to the assistant when the button is clicked.
Button payloads can be used to either:
- trigger intents and pass entities to the assistant.
- issue commands to set slots
- pass a predefined free-form string message to the assistant. Note that this option should be used if none of the above options are feasible.
In addition, buttons provide the advantage of skipping the NLU pipeline and directly annotating the user message with the intent, entities or set slot commands defined in the payload.
Check your channel
Keep in mind that it is up to the implementation of the output channel how to display the defined buttons. For example, some channels have a limit on the number of buttons you can provide. Check your channel's documentation under Concepts > Channel Connectors for any channel-specific restrictions.
Triggering Intents or Passing Entities
Here is an example of a response that uses buttons to trigger an intent:
If you would like the buttons to also pass entities to the assistant:
Passing multiple entities is also possible with:
overwrite nlu with buttons
You can use buttons to overwrite the NLU prediction and trigger a specific intent and entities.
Messages starting with /
are sent handled by the
RegexInterpreter
, which expects NLU input in a shortened /intent{entities}
format.
In the example above, if the user clicks a button, the user input
will be classified as either the mood_great
or mood_sad
intent.
You can include entities with the intent to be passed to the RegexInterpreter
using the following format:
/inform{"ORG":"Rasa", "GPE":"Germany"}
The RegexInterpreter
will classify the message above with the intent inform
and extract the entities
Rasa
and Germany
which are of type ORG
and GPE
respectively.
escaping curly braces in domain.yml
You need to write the /intent{entities}
shorthand response with double curly braces in domain.yml so that the assistant does not
treat it as a variable in a response and interpolate the content within the curly braces.
Issuing Set Slot Commands
New in 3.9.0
Starting from Rasa Pro 3.9.0, you can use buttons to issue commands to set slots.
Payload Syntax
To issue set slot
commands, you can use the following format
in the payload: /SetSlots(slot_name=slot_value)
. You can define multiple slot key-value pairs in the same command.
The slot names that you define in the payload should be slots that are requested via the active flow or flows that the
command generator predicts a StartFlow
command for in the same turn.
Note that there is a limit of 10 slot key-value pairs per command to prevent Regular expression Denial of Service (ReDoS) attacks.
Here is an example:
Note that the SetSlots
command is case-sensitive and should be written exactly as shown above.
The regular expression used for extracting slot names and values from the payload does not allow the following characters:
=
,,
,(
,)
in the slot name,
,(
,)
in the slot value
You can also use this syntax to start a flow by first setting a slot and then branching on that slot to execute a link or a call step.
caution
All slot types are supported to be filled by buttons except for list
slots.
Dynamic Buttons
You can also create a dynamic list of buttons in a reply via a custom action. Maybe the list of responses come from an API or the list of buttons is determined based on the value of another slot or the state of the conversation.
This can be done via a collect step and a custom action called action_ask_{slot_name}
.
For example, let's say your bot needs to ask the user which of their credit cards they want help with. We would create a response without the buttons and then use a custom action to get the list of cards associated with the user.
There is also a cards
slot with a list of all the users cards. This was loaded when the user
first connected to the bot via action_session_start
. There are also slots with the current card
name and number.
The select_card
flow does a collect: current_card_name
to request the current card from the
user.
Create a custom action named action_ask_current_card_name
which the flow collect
will call.
You can read more about the action_ask_{slot_name}
here
Images
You can add images to a response by providing a URL to the image under the image
key:
Custom Output Payloads
You can send any arbitrary output to the output channel using the
custom
key. The output channel receives the object stored under the custom
key
as a JSON payload.
Here's an example of how to send a date picker to the Slack Output Channel:
Using Responses in Conversations
Calling Responses as Actions
If the name of the response starts with utter_
, the response can
directly be used as an action, without being listed in the actions
section of your domain. You would add the response
to the domain:
You can use that same response as an action in your stories:
When the utter_greet
action runs, it will send the message from
the response back to the user.
Changing responses
If you want to change the text, or any other part of the response, you need to retrain the assistant before these changes will be picked up.
Calling Responses from Custom Actions
You can use the responses to generate response messages from your custom actions. If you're using Rasa SDK as your action server, you can use the dispatcher to generate the response message, for example:
If you use a
different custom action server,
your server should return the following JSON to call the utter_greet
response: